﻿// Copyright (C) 2015 Google, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using System.Collections;
using UnityEngine;

/// <summary>
/// Camera controller.
/// </summary>
public class CameraController : MonoBehaviour
{
    public GameObject Ball;

    private Vector3 offset;

    public void Start()
    {
        this.offset = transform.position - this.Ball.transform.position;
    }

    public void LateUpdate()
    {
        this.transform.position = this.Ball.transform.position + this.offset;
    }
}
